UX is the field for you if you’d like to make websites and apps easier and more pleasurable to use. As a UX designer, you’ll apply things you’ve learned from user research to create sitemaps, wireframes, and prototypes that bring order and flow to digital experiences. If Visual Design is about how things look, UX Design is about how things work. And who are the best people to teach you this discipline? The ones who are doing it right now.




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How Long, How Much?

  • Application Requirements
  • Duration: It takes five quarters or 50 weeks of instruction to complete the program.
  • Tuition: $11,435 (includes registration fee)


Why Live Learning is Best

SVC classes meet live over Zoom so you can get your questions answered right at the moment you have them. Live classes also mean you’ll develop a real relationship with your instructors — people who can recommend you when there’s an opening at their companies.

Opt for Your Own Personal Mentor

With this optional program, you’ll meet six times during your program with an experienced UX pro. They’ll help with your coursework, get you moving on your portfolio, critique your side projects, and work with you to develop your networking and job-hunting plan.

User Experience Certificate Program Course Track

Prerequisites


In order to enter the certificate program, you must have taken the following courses or be able to demonstrate your proficiency at:

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5-Week Class

  • Role of research in the UX process
  • Qualitative vs. quantitative research

  • Heuristic evaluations and audits
  • Creating user personas
  • Presenting research findings

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5-Week Class

  • Collaborating with colleagues & clients
  • Receiving and delivering critiques
  • Improving communication skills
  • Negotiation and time management
  • Presentation skills

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5-Week Class

  • Essential concepts of useful experiences
  • Understanding structured data and content

  • Pros and cons of different kinds of organization schemes
  • Designing search and logical taxonomies
  • Documenting architecture

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5-Week Class

  • Determining the best voice and tone

  • Guiding users through your site or app’s flow
  • Helping users recover when they encounter errors
  • Integrating writing with user research and UX design processes

  • Localization, translation, and consumer vs. internal projects

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Saturdays: Two-Part Workshop

  • How sketching aids thinking
  • Creating storyboards, user flows, IA, and wireframes
  • Techniques for sketching static and dynamic elements
  • Using whiteboard sketching to aid in collaborative communication
  • Tips to facilitate interdisciplinary sketching sessions

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10-Week Class

  • Idioms and affordances
  • Crafting effective flows, navigation & labeling systems
  • Findability: labeling and navigation systems
  • Elements of "Universal Design"
  • Mobile nav, content and control idioms
  • Wireframing for responsive design

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5-Week Class

  • Grids and responsive design
  • Type and color for digital design
  • Common navigation elements and interaction controls

  • Native mobile OS design conventions
  • Overview of design systems and atomic design


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Saturdays: Two-Part Workshop

  • Impact of sight, hearing, mobility, and cognition impairments

  • Using mini-ethnographies to learn user concerns
  • Universal design vs. ability-based design
  • Accessibility standards and compliance testing

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5-Week Class

  • Testing prototypes vs. live products
  • Unmoderated vs. moderated testing
  • Tools for testing usability
  • A/B testing, setting testing goals and metrics, reporting results
  • Working with a dedicated research team

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5-Week Class

  • Considering your audience and objectives
  • Planning your presentation
  • The visual design of your presentation
  • Becoming a more confident presenter, both in-person and remote

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10-Week Class

  • How to interpret and seek clarification to client project briefs
  • Interviewing and communicating with clients
  • Project management and creating a work plan
  • Applying best practices of content design
  • Presentation to clients

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Saturdays: Two-Part Workshop

  • Roles and responsibilities of the product team
  • Specialized terminology and practices of other team members
  • Getting familiar with project roadmaps
  • Waterfall vs. agile workstyles
  • Techniques for being a better collaborator

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5-Week Class

  • Considering the audience
  • Recommended format
  • The need for brevity and a story arc
  • Stating the results of your work

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Saturdays: Two-Part Workshop

  • What is a whiteboard challenge and how to approach
  • The role of the design thinking process
  • How interview loops work at tech companies
  • Avoiding common interview mistakes
  • How to practice whiteboarding and interviewing

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10-Week Class

  • Work 1:1 to edit, enhance, and add to your portfolio
  • Develop and practice interview presentation
  • Guidance for writing and designing your portfolio website
  • Evaluation of your presentation and site by expert panel

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Get Started

If you’re ready to take the next step, sign up for one of our free online info sessions.

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